The storm of spirits
Godot Wild Jam #57
entry.
All coding, art,
music and sounds were made within game jam's time frame by Ferevran.
Font used: Public Pixel Font (CC0 license).
Theme:
Forgotten knowledge.
Wildcards used:
Navigator: you need
to look at the map to find light keys to progress.
Under pressure: you
need to constantly switch between looking at the map and dealing with
the advancing enemies.
Game description:
Take a role of the
village's shaman and explore an ancient temple in search for the
forgotten knowledge, which could help your village calm the
restless spirits, that are threatening it.
A top-down game, in which you need to find and collect enough keys, paths to which are visible only on the map. The indestructible enemies try to prevent you from doing so.
Recommended version:
Windows version. It has better performance than HTML5 one.
How to play:
Press WASD to move around.
Press and hold LEFT MOUSE BUTTON to fire projectiles, they will help to keep the spirits away from you. You can't do it with your map opened.
Press SPACEBAR to
open or close the map. The paths to the keys are visible only on map. The opened map prevents you from seeing the spirits and firing the projectiles.
Objectives:
Look for the paths to the light keys (visible only on the map, the start of the path emits a light pulse).
When you find a path, step on its start and follow it until the end to get the key (doesn't matter if map is closed or opened when you do so). If you step away from the path, it will disappear with the key and reappear in another place.
Obtain 9 keys to open the round panel in the middle of the temple and reveal its secret (you need to go to it to finish the game).
Extras:
After you've
collected enough keys to finish the game, you can collect further
keys for a score.
You can change how many keys you need to collect to finish the game and how much health you have in game's options.
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